Details

Beginning Windows Mixed Reality Programming


Beginning Windows Mixed Reality Programming

For HoloLens and Mixed Reality Headsets
2nd ed.

von: Sean Ong, Varun Kumar Siddaraju

56,99 €

Verlag: Apress
Format: PDF
Veröffentl.: 22.09.2021
ISBN/EAN: 9781484271049
Sprache: englisch

Dieses eBook enthält ein Wasserzeichen.

Beschreibungen

<div><div>Develop applications and experiences for Microsoft’s HoloLens 2 and other Windows mixed reality devices. This easy-to-follow guide removes the mystery behind creating amazing augmented reality and virtual reality experiences. Mixed reality development tools and resources are provided.</div><div><br></div><div><b><i>Beginning Windows Mixed Reality Programming, 2nd edition</i></b> clearly explains all the nuances of mixed reality software development. You will learn how to create 3D objects and holograms, interact with holograms using voice commands and hand gestures, use spatial mapping and 3D spatial sound, build with toolkits such as Microsoft's Mixed Reality Toolkit and Unity’s AR Foundation and XR Platform, create intuitive user interfaces, and make truly awe-inspiring mixed reality experiences. This newly revised edition also includes updated content for HoloLens 2 development, including tutorials for new interactions such as hand tracking and eye tracking.</div></div><div><br></div><div><br></div><b>What You Will Learn</b><div><div><ul><li><div>Prototype ideas quickly for the HoloLens 2 and Windows mixed reality devices</div></li><li><div>Get started with Unity, the preferred tool for developing 3D experiences</div></li><li><div>Locate and import 3D models for your project, or make your own</div></li><li><div>Use spatial sound, voice commands, gestures, hand tracking, and eye tracking</div></li><li><div>Build with Microsoft's Mixed Reality Toolkit and other toolkits to make apps the easy way</div></li><li><div>Publish to the Windows Store and make money from your app</div></li></ul></div><div><br></div><div><b>Who This Book Is For</b></div><div><br></div><div>Programmers looking to quickly learn how to create experiences for HoloLens 2. Also for programmers interested in building applications for the growing crop of virtual reality devices that support the Windows Mixed Reality platform.&nbsp;<br></div></div>
<p><b>Part I: Getting Started.- </b>1. Gear Up: The Necessary Hardware and Software Tools.- 2. Unity Crash Course.- <b>Part II: Building Holographic Experiences.- </b>3. Creating Your First Hologram.- 4. Introduction to the Mixed Reality Toolkit.- 5. Interacting with Holograms.- 6. Using Spatial Awareness.- 7. Spatial Sound.- <b>Part III: Growing as a Holographic Developer.- </b>8. Azure Spatial Anchors.- 9. Shared Experiences.- 10. Awe Inspiring Experiences.- 11. Turning Holograms Into Money.- 12. Community Resources.</p>
<p><b>Sean Ong </b>is an author, engineer, entrepreneur, and tech influencer who has written on topics ranging from renewable energy to augmented reality. Sean and his wife Neisha Ong founded the mixed reality development company, Ong Innovations, in 2014. Sean and his team at Ong Innovations actively work with clients and partners around the globe to push the boundaries of mixed reality and spatial computing. Sean is also co-founder of the VR telepresence robotics platform company, Laborbot, founder of the AR/VR venue-based entertainment company, Manuvr Entertainment Inc., co-founder of the AR/VR app creation platform company, Inflexion Point Inc., and serves as partner and shareholder at numerous other AR/VR startup companies around the globe. He resides in Seattle, WA with his wife and three kids, where he and his family relentlessly build the holographic future of tomorrow using today’s XR devices.&nbsp;<br></p>
<div><div>Develop applications and experiences for Microsoft’s HoloLens 2 and other Windows mixed reality devices. This easy-to-follow guide removes the mystery behind creating amazing augmented reality and virtual reality experiences. Mixed reality development tools and resources are provided.</div><div><br></div><div><i>Beginning Windows Mixed Reality Programming, 2nd edition</i>&nbsp;clearly explains all the nuances of mixed reality software development. You will learn how to create 3D objects and holograms, interact with holograms using voice commands and hand gestures, use spatial mapping and 3D spatial sound, build with toolkits such as Microsoft's Mixed Reality Toolkit and Unity’s AR Foundation and XR Platform, create intuitive user interfaces, and make truly awe-inspiring mixed reality experiences. This newly revised edition also includes updated content for HoloLens 2 development, including tutorials for new interactions such as hand tracking and eye tracking.</div></div><div><br></div><div>What You Will Learn<br></div><div><div><ul><li>Prototype ideas quickly for the HoloLens 2 and Windows mixed reality devices</li><li>Get started with Unity, the preferred tool for developing 3D experiences</li><li>Locate and import 3D models for your project, or make your own</li><li>Use spatial sound, voice commands, gestures, hand tracking, and eye tracking</li><li>Build with Microsoft's Mixed Reality Toolkit and other toolkits to make apps the easy way</li><li>Publish to the Windows Store and make money from your app</li></ul></div><div><br></div></div>
Teaches you how to get started developing for HoloLens 2 with Unity, the preferred tool for 3D experiences Explores where to find 3D models and resources, showing you how to make your own models when needed Shares secrets to amazing user experiences delivered via HoloLens 2 and mixed reality headsets
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